#ifndef ISCRIPTSERVICE_H
#define ISCRIPTSERVICE_H

#include "IScriptListener.h"

class IScriptService
{
public:
    IScriptService()
    {
    }

    virtual ~IScriptService()
    {
    }
    virtual bool registerScriptService(IScriptListener *pListener) = 0;
    virtual bool unRegisterScriptService(IScriptListener *pListener) = 0;
    virtual void dispatchScript(const char *pScript) = 0;

private:

};


#endif // ISCRIPTSERVICE_H
